Horde3D - Next-Generation Graphics Engine
Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality.
Horde3D .NET wrapper
The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0, that allows Microsoft .NET Framework 2.0 applications to easily access the Horde3D functionality.
With Horde3D .NET wrapper, the Horde3D engine becomes easy to use from any .NET 2.0 programming language, like C#, VB.NET, J#, C++.NET etc.
The intention is, to offer an up-to-date, 100% compatible .NET wrapper solution for any new Horde3D SDK release.
Horde3D .NET wrapper is licensed under the terms of the GNU Lesser General Public License.
Horde3D .NET wrapper for Horde3D SDK 0.13.0 - release candidate 1 download @ SF.NET
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Apart from the Horde3D .NET wrapper, pyropix aims to develop a light-weight framework and helpful tools for the Horde3D engine.
We are now working on an integration of common sound, scripting and network libraries.